Completed the stage portion twice actually as I wasnt a full health for the boss so replayed the stage.This mod aims to reinvent the very first NES title of the franchise with a nostalgic yet brand new first person gameplay.All the levels from the classic NES era game have been reimagined like never before, experience the tale of Simons fight against Dracula and his army of the night.
Castlevania Rondo Of Blood Wiiware Wad Full Health ForPlease report it in this thread:, its the main development thread, i can help you, and if its a bug, ill fix it Is this supposed to be accurate to the NES Castlevania Its not a 1:1 3D port of the original game, its more of a reimagining of it. Are you gonna make a 3D Symphony Of The Night No, simply because that game is a masterpiece, its perfectly crafted in every single possible way, and even getting remotely close to it would be a really hard task. Castlevania Rondo Of Blood Wiiware Wad Mods Sure YouIf SOTN is not an option, what about Simons Quest, Dracula Curse, Bloodlines or Rondo Of Blood If i had to work on a sequel, it would probably be Simons Quest, but i have no plans for that at the moment Can i use your mod as a base to make my own Castlevania mod Can i make addons for your mods Sure You can do whatever you want with it, just put me in the credits I like your stuff, are you working on other mods Yes Im working on Doom: The Golden Souls 2, a mix of oldschool games and Doom Check it out here. Ever since I first played Super Castlevania IV and, later, SotN as a teenager, I always dreamed of making a Castlevania-Doom mod. What youve actually done is created something which, in reality, far and away exceeds my wildest vision. To me, who as an adult that can fully appreciate the effort, that is both indescribable and impressive as hell. I know its optional but it does come across to me as tedious and boring, i know this was the core gameplay of the original but there must be a better way of implementing this. Even old-schooled it with the command line; this is the first time Ive used the -iwad command. Some of this challenge is self inflicted as Im playing this without look uplook down (defined but awkward and not used to using them). Even with the better agility, health conservation tactics are in order here since health is about as common as in Castlevania. Very easy so save oneself into an unwinnable position if careless. The various ways Ive died also pay homage to the source material: Boned by skeletons, knocked down pits by Medusa heads, pecked by birds, missed jumps, and more. And of course, subweapon choice can greatly impact the difficulty at certain points. I wonder if the invincibility potion will make an appearance at some point; guess Im not far enough in yet. First boss I won by the narrowest of margins; second boss was refreshingly easy after the level leading up to it. Wonder if my sanity will hold out along with my self-imposed challenge. If I feel Im walled, Ill go for it; until then, im enjoying challenging myself. I do miss being able to snipe hanging bats with daggers but Ill live. ![]() Stage 3 felt like a wall at first though between getting better at handling enemies and searching for wall meat based on where it could be found in the NES game, pulled through.
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